The Deep — the faction card: species, ship, homeworld, strength and weakness

← The Universe · Manager

Faction 1 of 6 · The Rule of 6

The Deep

Insatiably curious, aquatic cephalopods from Brinos. Masters of Research and scientific inquiry, driven to understand the fundamental workings of the cosmos.

  • Strength Research
  • Weakness Renovation
  • Homeworld Brinos
  • Amenity Observatory

In the game

What the console gives you, and what it costs.

Every Faction starts with its strength room already upgraded and its weakness room printed on the console for good. This is the card the game shows you at CHOOSE YOUR FACTION, in its own words.

The Deep's upgraded Research room

Strength · Research

The Deep receive Double Research and an Improbability Generator.

The Renovation room — The Deep's weakness

Weakness · Renovation

Renovation is the Deep’s Weakness. They require extra Staff to install things.

From the Xenorama

Who they are.

The Deep are an aquatic species, renowned for their Research. The only aquatic species to achieve space-flight, they do tend to over-engineer things, so Renovation requires extra Staff.

The Deep are an aquatic species driven to expand their bubble of knowledge. Their memetic skin allows them to communicate complex thoughts quickly, which makes them particularly good with Research. However, the logistical constraints of sustaining an aquatic environment in space weaken their Renovation efforts.

Strength
Research
Weakness
Renovation
Amenity
Observatory
Guild
Science Academy
Homeworld
Brinos
The Deep's AI Hotelier Console — the player board

Your AI Hotelier Console

The board you play on.

Six hexes of rooms round your Action Hex, four docks for guests, your staff pool, and the Weakness Room printed where you cannot get rid of it. The same console is a punch-out board in the box, a screen in the browser, and a triangle on the round table in the tablet edition.

The Deep's ship, on its Snohe marker

Your Snohe marker. First to 24 wins.

Across the hex

The Dread

Their strength is Renovation — your weakness. Their weakness is Research — your strength. The Rule of 6 puts you directly opposite each other on every hex in the game.

Meet The Dread →