About

Haunted Space Hotel Studios

Two engineers building a transmedia universe. One philosophy underneath all of it. No shortcuts on either.

Experience

Andrew Piper and Michael Clark bring a combined journey of over two decades at the forefront of technology and creative development. Senior engineering roles at world-leading companies like IGT, and extensive consulting for giants such as Google, Apple, and Cisco. A deep well of technical expertise, a proven history of launching successful ventures, and the collaborative principles behind Experience Master form the bedrock of our approach to game development. We tackle complex projects with seasoned execution and a clear vision for innovative entertainment.

Tenacity & vision

The studio is fueled by a tenacious pursuit: to craft digital entertainment universes that are entirely unique and stand apart. The Haunted Space Hotel IP is born from this drive, leveraging Andrew's profound understanding of game theory — first crystallized in the foundational mathematics of Haunted Space Hotel: Manager — and Michael's engineering prowess to bring these intricate systems to life. The result: rich, meticulously designed worlds that captivate and endure. Vacancy is the more consumable first-person window into that universe. Manager is the strategic one. There is more coming.

Imagination & creation

We don't just make games. We forge expansive universes designed for deep player engagement, multi-user interaction, and immersive storytelling. The HSH IP is conceived as a broad entertainment experience — video games, board games, and a continuously evolving tapestry of lore, delivered across your favorite devices. We also believe in the power of interactive entertainment to explore significant themes, including our deep dive into AI Ethics through engaging game experiences — fostering thought and discussion on our evolving future.

Talk to us

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