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HexMenagerie

Coming soon

Save a failing art and rare-books gallery with HexTracker's jobs, while the six species of the Haunted Space Hotel buy and bid.

  • Android
  • iPad & iPhone
  • Mac

HexMenagerie is being built for Android, iPhone, iPad and Mac. A whole game plays from the first day to the last, it is not on either store yet, and there is no date. The playtest list hears about it first. HexTracker, the app it is built on, has its own page on our Tools shelf today.

You own the Space Menagerie, a human art and rare-books gallery in the desert. Twenty years of stock nobody ever wrote down, a back room full of overage books, damaged copies nobody graded, and a bank loan with a payment due every week. You are in dire straits.

Then the six species of the Haunted Space Hotel start walking through your door. They have never seen human art, and you hold the only human trove they can reach. They come to look, to buy and to bid.

It is a game about real work. You save the gallery with HexTracker, the inventory app we built for businesses with real things on real shelves, and every quest is a real HexTracker job: find this, count that, grade these, label here, research that, ship this order. You can only sell what you have found, and you can only price well what you have graded and researched.

HexMenagerie title screen: the Space Menagerie building and the six species to pick from
Day 12: the ledger, the NEXT STEP, the gallery and the Action Hex
HexTracker's 3D at its widest: the gallery and the five warehouses, each with how many items it holds
Zoomed into the Fox room: three shelf units of boxes, the racks of crates and a pallet
Closer: the middle level of Fox Shelf 1, every box wearing its label, and the SCAN button for the shelf
Zoomed in on the Heron hall's North wall: the Mona Lisa in its frame, and its card: grade B, $80,800, for sale

HexTracker's jobs are the game

Count a place and record what is really in it. Find a piece. Label the shelves so every later count is faster. Grade a lot A, B, C or D. Research a work's provenance. Hang it, price it, ship the orders. Every move goes into a record that only grows, and in minus out always equals what is inside.

The quest board on day 12: batches of prints and books to grade, a painting to grade and a provenance to research, each with its hours, XP and due day

Six buildings, in 3D

The Heron gallery, where the patrons walk, and the Fox, Badger, Turtle, Lynx and Kudu warehouses; two of them stay locked until you rent them. The 3D warehouse is HexTracker's own, and a box nobody has counted says so: "not yet counted". In the gallery every work hangs framed on its wall, and you can walk right up to it.

HexTracker's 3D inside the Heron hall: four walls, each labelled with what hangs on it, the Mona Lisa and its neighbour framed on the far wall

HexTracker's scanner, not a pretend one

Every labelled shelf, box, crate and pallet wears the label HexTracker prints: its animal or shape, its name, a QR code and a Code 128 barcode. SCAN opens a hand-held viewfinder on it, and the label shakes and blurs the way a phone in a hand does until you hold still. About eight times a second the frame on the screen goes to ZXing, the open-source barcode reader HexTracker's camera uses, and it only reads once the picture is sharp. What it reads goes through HexTracker's own code classifier, the one a camera, a scanner gun and a typed code all go through. No read is faked: a test prints all 145 labels in the six buildings, and ZXing must read every one of them back when it is held still, and none of them while the hand shakes.

The viewfinder on the label of the box Burst 11, still shaking and blurred, under the words Hold it still

Scan the right box

In the 3D warehouse, pick a shelf or a box and SCAN it: a minute, plus the walk there. The scan tells you what the record knows and nothing more. A shelf says how many boxes are on it and how many nobody has counted yet, a counted box says what is in it, and an uncounted one says HexTracker does not know. A box with no label cannot be scanned at all: label it first, or count it by hand, which takes twice as long as counting a labelled one. So when a patron asks for a work your records hold, it is one walk and one scan away. When they do not, you hunt with what you have: the last owner's old ledger, the boxes you have already counted, and what kind of box a painting or a book would be in. Every box you count stays counted, so the next hunt is shorter, and finding it in fewer boxes pays more XP.

The same label held still: sharp, framed in green, and read: READ: Burst 11

Six species at the door

Scientists pay for provenance and love books and maps. Vanguards bid hard at auction. Thespians pay for fame. Bar patrons buy prints and never stay. Worshipers are loyal to their school. Seekers want the rare and the found-again. Each one makes an offer: accept it, counter it or decline it, or watch an auction climb to the hammer.

The doors are open: a Stem worshiper offering $17,500 for Mary Cassatt's The Child's Bath

A market that moves with the news

Every species wants different art on different days, school by school, and the news moves it. Every news event names its real human parallel: Salvator Mundi at $450.3 million at Christie's in 2017, the Isabella Stewart Gardner Museum theft of 1990, the Mona Lisa stolen in 1911 and found in 1913.

The news on day 12: the Deep embargo beside the US embargo on Cuba (1962), a resale certificate, and the Honored tariff act beside the Smoot-Hawley Tariff Act (1930)

Honest bad news pays best

Grade honestly and you earn XP. Over-grade, and the buyer finds out and brings it back. Research can uncover a forgery, and reporting it honestly pays the biggest XP bonus in the game. XP is never money.

Grading Oliver Byrne's Euclid of 1847: what you see on it, and the four grades from A, full price, to D, destroy or donate

Real human art

Public-domain photographs of public-domain works, from Vermeer and Hokusai to Van Gogh, and rare books from Newton's Principia to Darwin's Origin of Species. Beside them hang Drew's own Haunted Space Hotel homages to the masters. Sell enough of one school to one species and they paint their own answer to it.

The Great Wave off Kanagawa, ungraded, with its grade, research, hang and price buttons

The plain facts

What it costs
Free to download, no account. Nothing is for sale today.
Who it is for
Bigger kids and grown-ups who like a business to run: a ledger, a bank loan and a market to read.
What it collects
Nothing. Today's build has no accounts, no adverts and no network play of any kind, and sends nothing off the device. The only thing it keeps is your gallery's save, on the device. Read the privacy policy that covers this title.
The real tool
See HexTracker, the real tool behind it — the inventory app whose jobs are this game’s quests.
Published by
Haunted Space Hotel Studios.