Legal
Terms of Use.
These are the terms you agree to by using our games, this website and the services behind them. We have tried to write them the way we write everything else here — plainly, in the fewest words that are still accurate, and without pretending to more certainty than we have.
Last updated 18 September 2026
Who we are
We trade as Haunted Space Hotel Studios, which is the developer name printed under our apps on Google Play. It is a registered fictitious business name of Fossa Tracks, Inc., a California corporation — the same corporation that is the seller of record for our apps on Apple's App Store, and the legal entity behind every app, page and purchase named here. The brand on the box and the company on either store listing are the same people.
- Developer name on Google Play
- Haunted Space Hotel Studios
- Seller on Apple's App Store
- Fossa Tracks, Inc. (Apple Developer team FK4KBUZ99T)
- Legal entity
- Fossa Tracks, Inc., a California corporation
- Contact
- [email protected]
- Website
- hauntedspacehotel.com
- App identifiers
-
Every app we publish — Android package or Apple bundle ID — uses the
prefix
com.hauntedspacehotel.. Anything on either store that does not is not ours.
What these terms cover
Everything we publish: this website, our games on Google Play, Apple's App Store and the Mac App Store, the desktop builds we sell or give away elsewhere, and the small amount of server infrastructure that sits behind one of them. Where a particular game has its own policy — as Large Language Murder does — that page describes what the game does with data, and this page describes the deal between you and us. They are meant to be read together.
If you do not agree with these terms, the remedy is simple and costs you nothing: do not install the game, or uninstall it.
You need to be old enough to agree to terms where you live. Our games are rated on each store and some of them are made for children; the age guidance on the listing is the one that applies to that title.
Your licence to use the games
When you install one of our games, or buy something in it, you are getting a licence to use it — personal, non-exclusive, non-transferable, and for as long as these terms hold. You are not buying the software itself. We keep the copyright in the games, the artwork, the words and the worlds, and the licence is for playing them, not for taking them apart and selling the pieces.
What that licence does not include:
- Copying, selling, renting or redistributing a game, or a build of one.
- Reverse-engineering, decompiling or modifying it, except where the law where you live says you may do that anyway — in which case the law wins and this line does not apply to you.
- Stripping out our art, music, text or names and using them in something else.
- Passing off a modified build as ours.
Streaming, recording, reviewing and making videos of our games is fine and always will be, including on channels you make money from. You do not need to ask us.
The games are built on other people's work as well as ours. Those components carry their own licences, which travel with the software and are listed on our third-party licences page.
Purchases and subscriptions
We do not sell you anything directly, and we never handle your money. Every purchase and every subscription in our mobile and desktop-store games is made through the store you got the game from — Apple's App Store or Google Play. They take the payment, they hold the receipt, they set the tax, and your relationship over that transaction is with them as much as with us. We never see your card details, your name or your store account; the store tells the app whether this account has bought something, and nothing else.
Subscriptions renew until you cancel
An auto-renewing subscription renews at the end of each period, at the price shown on the store, until it is cancelled. That is how the stores work and we do not get to change it. The term, the price and the renewal date are shown to you on the purchase screen before you confirm, and afterwards in your store account.
Cancelling is done in your store account, not by writing to us — we have no ability to cancel a subscription on your behalf, because we are not the party holding it:
- Apple — Settings → your Apple Account → Subscriptions, on an iPhone or iPad; System Settings → your Apple Account → Media & Purchases on a Mac.
- Google — the Play Store app → your profile → Payments and subscriptions → Subscriptions.
Cancel any time before the renewal date and you keep what you paid for until the end of the period you already paid for. Nothing is cut off early.
Refunds are the store's
Because the store took the payment, the store issues the refund, under its own policy and its own time limits — Apple through reportaproblem.apple.com, Google through the Play Store's order history. We cannot refund a purchase we never received. If something we did is the reason you want your money back, write to us anyway: we will tell you honestly what happened, and we will back you up with the store if it helps.
What a subscription actually buys
In Large Language Murder a subscription buys access to an AI service that we pay for by usage. Every round the game plays against a live AI is a request we are billed for, so the subscription is metered: it carries a monthly limit, published on the store listing and shown in the app, and that limit is what your subscription gives you each month.
You choose which AI model plays, and larger models count for more. Each model has a prompt fee — how many requests one of its requests counts as against your limit — set by what that model costs us relative to the others, so that we are never better off serving you a worse one. The fee for each model, and roughly how many games your remaining limit buys at it, are shown on the screen where you pick the model, before you play. We may add, change or retire models, and their fees, as the providers change theirs.
Three things follow, and we would rather say them here than have you discover them:
- It is not a currency and not a balance. You are not buying tokens, credits or coins, there is nothing to top up, and nothing is held in an account in your name.
- Nothing accrues and nothing carries over. A month you barely played does not make the next month bigger. The allowance is what the month gives you, not something you accumulate.
- Nothing is owed to you in cash. An unused allowance has no monetary value and is not exchangeable or transferable.
If you reach the limit, the live AI stops for the rest of that month and the game carries on working — it ships with thousands of written answers and is a complete game without a connection. The app tells you where you are against the limit rather than letting you find out by surprise.
Free games
Large Language Murder gives a new install a small number of free games of its HIDE mode against a live AI, played on a model we choose, so you can see what a subscription does before you buy one. They are a gift, not a purchase: they have no value, cannot be transferred, and are offered while we can afford to offer them — there is a limit on how many we give away each day and each month, and when it is reached the free games pause until it resets. We may change or end the offer at any time.
One-time purchases
Some of our games sell a single permanent unlock rather than a subscription. That is what it says it is: bought once, kept, restorable on your other devices through the same store account, with a Restore button in the app that works whether or not anything is currently for sale.
Prices can change
Prices, tiers and what is included can change. If a subscription's price changes, the store tells you before it takes effect and — depending on the store and where you live — asks you to agree to it; the price shown in the store at the moment you are asked is the one that counts, not a figure on this page or in an old screenshot. If we ever change what a tier includes, we will say so in the app.
AI-generated content
Large Language Murder is a game about an AI sitting at the table, so the AI genuinely writes. When the live AI is switched on, the game sends the round's short answers to a third-party language model — made by Anthropic, Google, xAI or OpenAI, depending on the model you choose — and shows you what comes back. You should know what that means:
- It is generated, not written by us. It can be wrong, odd, dull or repetitive, and it is not reviewed by a person before it reaches the screen. It is not our speech and it is not our opinion.
- Everything it writes is held to the game's own rule — one to six words, six letters each — and checked by the rules engine before it can reach a card.
- You can report an item from inside the app if something comes back that should not have. We read those.
- Do not use the game to send unlawful content to the AI service, or anything that would break the rules of the provider behind it. That is a line we will enforce by removing access.
Every other title from this studio is signed 100% Designed by Humans and that stays true. This one is the declared exception, because an AI game made without one would be a lie.
Your own key
A subscriber can also add an API key of their own, from Anthropic or OpenRouter. Requests on it are not counted against your monthly limit, because we do not pay for them. The live AI is part of the subscription, so a key needs one to be used in the game; what the key changes is who pays for each request and whether it is limited. What you do on that key is between you and the provider who issued it: they bill you, their terms and their privacy policy govern it, and we are not a party to it — we never see the key, we never see that traffic, and we take no payment for it.
Playing with other people
One of our games can be played by people who are not in the same room, by passing messages through a relay we run. The relay forwards what it is given, keeps no account and no log, and a room lasts exactly as long as its host's connection — when the host leaves, the room is gone and the code means nothing again. The full description, including what the relay does and does not see, is in the game's own policy at privacy for Large Language Murder, and we are not going to restate it here and let two copies drift apart.
What belongs in terms rather than in a privacy policy is this: the relay is a convenience we operate at our own cost, we do not promise it will be available at any particular moment, and we may take it down for maintenance or change how it works. Local play on one device, and play over your own Wi-Fi, do not touch it at all and keep working regardless.
You are responsible for what you type in a game with other people in it, the same as you would be in a room. We do not moderate a private room and cannot — we cannot read one.
Using it fairly
Short list, and none of it is a surprise:
- Do not work around the purchase or the subscription — patched builds, faked receipts, emulated stores, shared entitlements dressed up as your own.
- Do not resell or rent out access to the AI service, or run somebody else's service through your subscription.
- Our AI server plays this game and nothing else. It accepts only the requests the game itself makes, and refuses anything else. Using it, or the free games, as a general-purpose AI is not something the service offers.
- Do not grind the AI allowance automatically. A subscription is for a person playing a game. Scripting it, farming it, or driving it with a bot — or doing the same to the free games — is use we pay for and you did not play, and it is the one thing here that would cost the rest of our players something real.
- Do not attack, overload or probe the relay or this website, and do not use either to break the law.
If someone does one of these, we can suspend or end access to the service side of things — the relay and the AI — for that person. It does not take the game off their device, and we will say why.
What we promise, and what we do not
We put real care into these games and we fix what we break. But we are a very small studio, so here is the honest version rather than a wall of capital letters: the games and services are provided as they are. We do not promise they are free of bugs, that they will run on every device, that a server of ours will be reachable at a given moment, or that a third-party AI provider will keep doing what it does today.
If something of ours causes you a loss, our liability is limited to what you actually paid us for the thing that went wrong, in the twelve months before it did — and in practice that is a payment the store holds, which is why refunds are the store's above. We are not liable for indirect or consequential losses. None of this limits anything that cannot be limited where you live: consumer rights, statutory guarantees, and liability for death, personal injury or fraud are untouched by anything on this page.
If a court decides one part of these terms does not hold, the rest of them still do.
Ending it
You can end this at any time by uninstalling the game and — if you have one — cancelling the subscription in your store account. We can end or suspend access to the service side for a breach of the fair-use section above, and we would tell you why rather than let it just stop working. If we ever retire a game or a service, we will say so with as much notice as we can manage, and we will not switch off something you are part-way through a paid period of without seeing that period out.
Changes to these terms
When these change we update this page and the date at the top, and we say what changed. If a change materially affects something you have paid for, we will tell you in the app as well, before it takes effect. Carrying on using the game after a change means you are fine with it; if you are not, cancel and uninstall, and that is a complete answer.
Contact
Haunted Space Hotel Studios — [email protected], or find us on Discord. A person answers both. For what we do with data rather than what we agree with you, see our privacy policy.