Nothing to read on the board
No numbers anywhere on it: crumbs you can count, colours that warm up as the danger grows, and big picture buttons. DIG opens a hexagon. MARK puts a marker on one.
Find the ghasts hiding in hex boards. Glowing crumbs, not numbers. No guessing.
Find the ghasts hiding in the hexagons, without ever reading a number.
LeyLumen is a hex-board puzzle for young children. Tap a hexagon to open it. Where it is safe, glowing crumbs appear: the more crumbs, the more ghasts are hiding right next door, and the crumbs turn from lime green to brown as the count climbs. Think it through, open the safe spaces, and put a marker on every hexagon you are sure is hiding a ghast.
No numbers anywhere on it: crumbs you can count, colours that warm up as the danger grows, and big picture buttons. DIG opens a hexagon. MARK puts a marker on one.
The first tap is always safe and always opens up space. Every board can be cleared by thinking it through, so no board ever comes down to a lucky guess. And there are three lives: uncovering a ghast by mistake costs a heart, not the game.
DEEP, STEM, HEX, DREAD, HONORED and SEED each hold 36 boards, from small starter shapes to giant finales, and their shapes come from the other games of Haunted Space Hotel. Clear a board to open the next one, and earn up to three stars on each.
The board in progress saves itself after every move, so CARRY ON picks it up exactly where it was left. Big buttons for small fingers.
com.hauntedspacehotel.leylumen