Legal

Privacy — DreadOrigins.

This game has no accounts and collects nothing about you. There is no advertising, no analytics and no tracking of any kind, in any mode. It is a complete game on one device; hunted with people in the same place it goes straight from your device to theirs across your own Wi-Fi; and hunted with somebody who is somewhere else, it passes through a relay we run that forwards the game and keeps none of it.

Last updated 6 October 2026

Who publishes this game

We trade as Haunted Space Hotel Studios, which is the developer name printed under our apps on Google Play. It is a registered fictitious business name of Fossa Tracks, Inc., a California corporation — the same corporation that is the seller of record for our apps on Apple's App Store, and the legal entity behind every app, page and purchase named here. The brand on the box and the company on either store listing are the same people.

Developer name on Google Play
Haunted Space Hotel Studios
Seller on Apple's App Store
Fossa Tracks, Inc. (Apple Developer team FK4KBUZ99T)
Legal entity
Fossa Tracks, Inc., a California corporation
Contact
[email protected]
Website
hauntedspacehotel.com
App identifiers
Every app we publish — Android package or Apple bundle ID — uses the prefix com.hauntedspacehotel.. Anything on either store that does not is not ours.

Which app this policy covers

This page covers one app, and only one. Our other mobile games — which collect nothing and never open a network connection at all — are covered separately at privacy for our mobile games.

The short version — three switches

Out of the box this game opens no connection at all, and it is the whole game that way: you and your band against the land. The three things below are off until you turn them on.

1 · On the same Wi-Fi

Off unless you host or join a hunt.

Device to device, on your own network. The hosting device holds the hunt; the others send it their moves and draw what it sends back. It touches no server at all, ours or anybody's.

2 · Over the internet

Off unless the host chooses it.

If the people you are hunting with are somewhere else, the game passes through a relay we run, which forwards it between your devices and keeps none of it. Four letters on the host's screen are the whole address.

3 · Buying the unlock

Off unless you buy it.

One optional one-time purchase, which opens hosting and the later lands. It is handled entirely by Google Play or by Apple. We never see a card number, a name or an email.

What we collect

Nothing. There is no account, no sign-in, no profile, no leaderboard, no advertising and no analytics. Specifically, this app does not ask for, access, collect, store or transmit to us:

We run exactly one piece of server infrastructure for this game and it is a relay, at manager.hauntedspacehotel.com. It exists so that people who are not in the same place can hunt together, it forwards the game between your devices without reading it, and it keeps nothing. Every other connection the app can make is to another copy of itself on your own network, and none of them happens until somebody hosts or joins a hunt.

1 · On the same Wi-Fi — what leaves the device, and where it goes

One device hosts the hunt. Everybody else joins from their own copy on their own device. What travels between them is the game and nothing else: the band, the land, the fight, and the move a player made.

To find a hunt on your Wi-Fi, a joining device asks the network whether anybody is hosting, and a hosting device answers with its four-letter room code. That question and that answer contain no personal information. On iPhone, iPad and Mac this is why the game asks for permission to talk to your local network, and it asks only when you host or join. Say no and the game still plays on one device exactly as before.

2 · Over the internet — a relay we run, that keeps nothing

If the people you are hunting with are somewhere else, the host can open the hunt over the internet instead. The hosting device and the devices that join each make an encrypted connection to manager.hauntedspacehotel.com, a server we operate, and it passes the game between them — including the seat names and tokens described above, which travel inside the game and which the relay does not read. The four letters on the host's screen are the address of that room.

What the relay is, precisely:

An ordinary internet fact we would rather state than leave implied: like every internet service, the relay and the content-delivery provider in front of it (Cloudflare) necessarily handle the connection itself, so your device's IP address is visible to them while you are connected, as it is to any website you open. We do not use it, keep it or join it to anything. Hunt on the same Wi-Fi, or on one device, and no part of this section happens at all.

3 · The purchase

Joining a hunt somebody else is hosting is free, always. The one purchase, bought once, lets you host hunts — on your Wi-Fi or over the internet — and opens the third to sixth lands.

It is a single non-consumable in-app product, handled entirely by the store the app came from — Google Play Billing on Android, Apple's In-App Purchase on iPhone, iPad and Mac. We never see a card number, a name, an email address or a billing address. The store answers the app with this device has bought it or it has not, and the app keeps only that answer. Your receipt is the store's, under Google's privacy policy or Apple's privacy policy.

There is no advertising in this app and there is no build of it that could show one. The commerce module it uses refuses every advertising placement at compile time.

What is kept on the device

A hunt in progress, so it can be picked up again, the random token described above, and the answer to the purchase, in the app's own private storage. They never leave the device (the token goes only to a host you chose to join), are not readable by other apps, and contain nothing about you. Uninstalling the app, or clearing its data, removes them.

Third parties

That is the complete list. There are no ad networks, no analytics providers, no social logins, no crash-reporting SDKs of ours and no match-making service.

Permissions

Every network permission the app holds exists so the devices hunting together can reach each other: Android's INTERNET (opening a connection at all), the Wi-Fi permissions that let a device hear "is anybody hosting?" on your own network, and WAKE_LOCK, which keeps a hosting device's Wi-Fi awake while others are playing on it. Google's billing library adds com.android.vending.BILLING and ACCESS_NETWORK_STATE so the app can ask the Play Store about the one purchase. The app asks for no location, no contacts, no photos, no camera, no microphone and no advertising ID.

Children

This is not a children's title. It is not in Google Play Families and not in Apple's Kids Category, and it is intended for players aged 13 and over: it is a hunting game with fantasy violence, and it can put you in a hunt with people you do not know. If you are a parent looking for our games for young children, they are the ones on privacy for our mobile games, and they open no network connection at all.

Third-party licences

This game is built on other people's work as well as ours. The notices that work is owed are listed on our third-party licences page.

Your rights

Data-protection law gives you the right to access, correct, export or delete the personal data a company holds about you. We hold none — there is no account and no database, and the one server we run is a relay that keeps nothing. To remove what is on the device, uninstall the app or clear its data. If you want to ask about any of this, write to us.

Changes to this policy

If this game ever changes what it does with data, we will update this page and the date at the top before that version ships, and we will say plainly what changed.

Contact

Write to [email protected] — the same address on our Google Play and App Store listings. A person answers it.